
Summers of Discontent – A D&D Six Session Mini-Campaign
June 4 @ 5:00 PM - 9:00 PM EDT | $180
Summer was supposed to smell of cut hay, river rain, and festival smoke drifting lazily above the rooftops of Timiney. Instead, it smelled of burning flesh and wet ash.
Goblin raiders wearing the colors of the newly appointed baron descended upon the village with firebrands, crude blades, and terrifying discipline. Homes were torched. Families scattered into the dark woods. Those who survived did so by luck, courage, or the refusal to die quietly. You are among the survivors.
In the aftermath, the world does not heal quickly. Timiney was not alone.  Crops fail. Refugees are found from all the nearby villages. Yet from the ruins, something stubborn begins to grow. Over the course of several years, you and your companions will help rebuild broken communities, defend the frontier from monsters and mercenaries, forge alliances, and uncover the truth behind the baron’s sudden rise to power. Because goblins do not unite under a banner without reason.
Whispers speak of ancient things stirring beneath the mountains. Of disappearances along forgotten roads. Of advisors in the baron’s court who speak from the shadows. Every victory reveals another thread in a web spun by a far older and darker hand.
This is a story of survival becoming resistance. Of children with soot-stained faces growing into heroes.
Campaign Details:
DM: Matt
Player Requirements: Bring a level 1 character to session-0 using the D&D 5.5e (2024) rules or we will generate level 1 characters for those who do not have one. Use fixed HP and attributes standard array/point buy system.
Difficulty:Â Beginner/
Session Timeline: Thursdays starting June 4 (session-0): 6/25, 7/2, 7/9, 7/16, 7/23, 7/30. Each session represents a summer snapshot over many years.  Characters will level-up after each session (including session-0).
Time: 5:00 – 9:00 PM
Cost: $180.00
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