Rule System: D&D 5.5
Starting Level: 5
Ability Scores: Standard Array or Point Buy
Starting Equipment: Standard class and background gear, plus 1 Uncommon Magic Item of your choice.
Into the Fae Skye
What started as a routine airship delivery out of High Arcbridge has violently veered off course. A sudden, unnatural storm over the wild forests below has torn your vessel from the Material Plane, plunging you into the manic, aurora-streaked skies of the Feywild.
Now, trapped in a vibrant but deadly realm, your crew faces a highly dangerous journey through unfamiliar airspace. You have only one hope of making it home: you must complete your delivery at all costs. The recipient holds the planar coordinates required to guide your ship back to the Material Plane, and if the cargo does not make it, neither do you.